runs locally · no upload

Sprite Sheet Maker

Pack frames into a clean PNG atlas plus JSON metadata — a fast, browser-based SpriteSheet Maker and Sprite Sheet Generator that never leaves your machine.

100% in-browserPNG + JSON atlaszero servers
hero_run.png · 6 × 1
frames: 6
atlas: json
export: zip

01 · explainer

What is a sprite sheet maker?

A sprite sheet maker — also written spritesheet maker, and often searched as a sprite sheet generator — stitches individual animation frames into one texture (the “sheet”) plus a JSON atlas that maps every frame's position, size, and trim offset.

Engines love that shape: one draw call instead of dozens, no flicker between frames, and a single file to load. This sprite sheet creator handles the packing job only — it arranges the art you already drew, right inside the browser, so nothing is uploaded anywhere.

02 · features

Everything a sprite sheet generator should do

Local sprite sheet packer

This sprite sheet maker packs frames on your own device. Files are never uploaded, so private character art stays private.

Trim, pad & extrude

Cut away transparent borders, add spacing between cells, and extrude edge pixels so filtering never bleeds neighbouring frames.

Grid, strip or packed layouts

Choose a uniform grid, a horizontal strip, a vertical column, or tight bin packing — whatever your engine expects.

PNG + atlas in one ZIP

Every export ships the PNG sheet, TexturePacker-style JSON, and per-frame images together, ready to drop into a build.

Sprite sheet animation preview

Play the loop at your chosen FPS before exporting so bad frame order, jitter, or a missing frame never reaches the game.

Natural frame ordering

Filenames sort the human way, so walk_2 lands before walk_10 and your animation plays in the order you drew it.

03 · how it works

How to make a sprite sheet in four steps

  1. 01

    Add your frames

    Drag PNG, JPG, or WebP frames — or a whole animated GIF — onto the sprite sheet generator.

  2. 02

    Arrange the sheet

    Pick the layout, then set columns, padding, trim, extrude, and power-of-two sizing.

  3. 03

    Preview the motion

    Play the loop, adjust FPS, and confirm every frame sits where the animation needs it.

  4. 04

    Export for your engine

    Download the PNG sheet plus JSON atlas for Unity, Godot, Phaser, PixiJS, or GameMaker.

04 · who uses it

Who uses this SpriteSheet Maker

Indie game developers

Pack walk cycles, attacks, and UI states into one atlas so your renderer makes a single draw call instead of dozens.

Pixel artists

Keep hand-drawn frames crisp. Trimming and alignment are pixel-exact, with no resampling or softened edges.

RPG Maker & engine importers

Need a uniform cell grid to slice inside the editor? Export even cells and import the sheet without guesswork.

Learners & hobbyists

Watch how loose frames become an atlas, and learn how to make a sprite sheet with a live, readable preview.

05 · tools

Four converters, one workflow

06 · FAQ

Sprite Sheet Maker FAQ

What is a sprite sheet maker?

A sprite sheet maker packs animation frames into one image plus metadata, so an engine can play the whole loop from a single texture. Sprite sheet generator, spritesheet maker, and sprite sheet creator all describe the same packing job.

Does this SpriteSheet Maker upload my files?

No. Packing runs entirely in your browser, so frames never leave your machine and there is no account or queue to wait on.

What does the export contain?

A ZIP holding the packed PNG sheet and a JSON atlas describing each frame's position, size, and trim offsets — plus the individual frames if you want them.

Is this a sprite generator that draws characters?

No. This sprite sheet generator arranges frames you already have. It packs art, it does not invent it.

Which engines can read the output?

The TexturePacker-style JSON loads directly in Phaser and PixiJS, Godot reads the atlas text, and Unity's Sprite Editor can slice the sheet by cell size.

Is the Sprite Sheet Maker free?

Yes. The core maker and all four converters are free to use, with no frame cap for local packing.